| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-04-20 | clippy | mat | |
| 2024-04-20 | add Client::join_with_proxy and fix tests | mat | |
| 2024-04-20 | socks5 support (#113) | mat | |
| 2024-04-18 | Release 0.9.1 | mat | |
| azalea@0.9.1 azalea-auth@0.9.1 azalea-block@0.9.1 azalea-block-macros@0.9.1 azalea-brigadier@0.9.1 azalea-buf@0.9.1 azalea-buf-macros@0.9.1 azalea-chat@0.9.1 azalea-client@0.9.1 azalea-core@0.9.1 azalea-crypto@0.9.1 azalea-entity@0.9.1 azalea-inventory@0.9.1 azalea-inventory-macros@0.9.1 azalea-language@0.9.1 azalea-physics@0.9.1 azalea-protocol@0.9.1 azalea-protocol-macros@0.9.1 azalea-registry@0.9.1 azalea-registry-macros@0.9.1 azalea-world@0.9.1 Generated by cargo-workspaces | |||
| 2024-04-18 | fix get_block_collisions panicking when starting in a non existent chunk | mat | |
| 2024-04-09 | add functions to ClientBuilder and SwarmBuilder for custom addresses | mat | |
| 2024-04-09 | make recalculate_near_end_of_path public | mat | |
| so other plugins can do .after(recalculate_near_end_of_path) | |||
| 2024-03-21 | fix: GameOwnershipResponse key_id format (#138) | 1zuna | |
| 2024-03-08 | Update clientbound_game_event_packet.rs (#133) | veronoicc | |
| Added 2 new game even types | |||
| 2024-02-26 | optimize physics a bit more | mat | |
| 2024-02-25 | reduce allocations for collision detection | mat | |
| 2024-02-25 | optimize physics | mat | |
| 2024-02-24 | add Display for Vec3, add SimulationSet, and add EntityChunkPos component | mat | |
| 2024-02-24 | fix parsing textcomponents failing when it's translatable and has a ↵ | mat | |
| primitive as an argument | |||
| 2024-02-24 | add some more convenience functions | mat | |
| 2024-02-24 | track entity rotations | mat | |
| 2024-02-23 | fix 'CommandQueue has un-applied commands being dropped.' spam | mat | |
| 2024-02-23 | fix pathfinder A* using slightly suboptimal paths sometimes | mat | |
| 2024-02-23 | reword comment for calculated_bits_per_entry | mat | |
| 2024-02-22 | add OWNER_USERNAME to testbot | mat | |
| 2024-02-22 | fix for hypixel limbo | mat | |
| 2024-02-18 | fix for hypixel (wasn't sending ClientInformation on configuration) | mat | |
| 2024-02-18 | fix image in readme | mat | |
| 2024-02-17 | upgrade deps, bevy 0.13 | mat | |
| 2024-01-25 | update deps | mat | |
| 2024-01-20 | remove unnecessary map_err | mat | |
| 2024-01-20 | fixes unwrap on write_raw_packet(...) (#128) | 1zuna | |
| 2024-01-08 | upgrade deps | mat | |
| 2024-01-08 | update links to testbot in docs | mat | |
| 2024-01-08 | fix ping packet, explosion packet, and panic less | mat | |
| 2024-01-07 | rewrite testbot to use brigadier | mat | |
| 2024-01-06 | add doc comment about d= | mat | |
| 2024-01-04 | rename open_container to open_container_at and add get_open_container | mat | |
| 2023-12-28 | fix FormattedText when 'extra' isn't a list of compounds | mat | |
| 2023-12-28 | read nbt as optional in more places | mat | |
| 2023-12-28 | Make check_ownership pub (#126) | veronoicc | |
| 2023-12-17 | make ParticleData fail to compile when new particles are added to ParticleKind | mat | |
| 2023-12-17 | fix broken link to .config/config_fast_builds in docs | mat | |
| 2023-12-17 | fix tests | mat | |
| this was already fixed in pathfinder-extras but it's probably gonna be a while before that's merged | |||
| 2023-12-17 | Publicize all fields on `AddOperation` and `Style` (#124) | Tijn | |
| The struct itself was already public, I assume the fields where meant to be as well. | |||
| 2023-12-17 | move config.toml to config_fast_builds | mat | |
| 2023-12-17 | Add missing particles (#125) | Tijn | |
| * Add missing particles Has all particles present on https://wiki.vg/Protocol#Particle as of 17 December 2023. This also fixes particles being parsed as the incorrect type due to id shifts caused by newly added particles. * Add missing comma | |||
| 2023-12-16 | revert accidental change to echo example | mat | |
| 2023-12-16 | fix SwarmEvent::Login and SwarmEvent::Init maybe | mat | |
| 2023-12-16 | fix non-u8 gamemodes | mat | |
| love you wynncraft | |||
| 2023-12-16 | force user to reauth when refresh fails | mat | |
| 2023-12-16 | default to survival mode when GameMode is out of bounds | mat | |
| 2023-12-16 | fix bytes of packets not being logged in tracing | mat | |
| 2023-12-15 | clippy lint was renamed | mat | |
| 2023-12-15 | Add mining to the pathfinder (#122) | mat | |
| * basic pathfinder mining poc * mining descending and autotool * pathfinder mining descending * pathfinder fixes * allow disabling pathfinder miner and other fixes * small optimization to avoid chunk vec iter lookup sometimes * seeded rng in pathfinder bench * consistently use f32::INFINITY this brings performance much closer to how it was before * astar heuristic optimization from baritone * add downward_move * fix downward move execute * avoid liquids and falling blocks when mining * fix COST_HEURISTIC * fix to not path through flowing liquids * only reset pathfinder timeout while mining if the block is close enough * cache mining costs of block positions * fix mine_while_at_start and move PathfinderDebugParticles to its own module * add ReachBlockPosGoal in other news: azalea's sin/cos functions were broken this whole time and i never noticed * clippy and add things that i accidentally didn't commit * improve wording on doc for azalea::pathfinder | |||
