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2025-06-11fix benchmat
2025-06-11add pathfinder retry_on_no_path and rework GotoEvent constructormat
2025-06-11implement reverting block state predictions on ackmat
2025-06-11add BlockPos::distance_to and lengthmat
2025-06-11add Client::attack_cooldown_remaining_ticksmat
2025-06-11take BlockPos instead of &BlockPos in all function argumentsmat
2025-06-10add mine_with_auto_toolmat
2025-06-09jump if in water while executing pathfinder pathmat
2025-06-09replace Client::get_open_container and view_container_or_inventory with get_i...mat
2025-06-09update config_fast_buildsmat
2025-06-09handle relative teleports correctly and fix entity chunk indexing warningsmat
2025-06-08insert ClientInformation earliermat
2025-06-08add support for panicking on warn/error in simulation testsmat
2025-06-05wait for block to exist when calling open_container_atmat
2025-06-04remove comment about a part of a test that i decided not to implementmat
2025-06-04fix panic when receiving add_entity and start_configuration in the same updatemat
2025-06-04handle set_held_slot packet and add more Into BlockStates implsmat
2025-06-04fix hashset of blockstate into blockstates implmat
2025-06-03copy player part of container_menu to inventory_menu on closemat
2025-06-04re-enable click prediction and fix related issuesmat
2025-06-03send ServerboundPlayerLoaded on join and respawnmat
2025-06-02fix CubeVoxelShape::find_indexmat
2025-06-03fix collisions bugsmat
2025-06-02fix wrong sequence number being sentmat
2025-06-02add BlockPos::center_bottommat
2025-06-03fix issues when pathfinding to non-full blocks and add Client::view_inventorymat
2025-06-03rename the Block trait to BlockTrait to disambiguate with azalea_registry::Blockmat
2025-06-03replace wait_one_tick with wait_ticks and some other api improvementsmat
2025-06-02fix login_to_dimension_with_same_name test logging errormat
2025-06-03sort entities_by by distance and improve some docsmat
2025-06-02actually send Event::ReceiveChunkmat
2025-06-02improve docs for biome codemat
2025-06-02add Event::ReceiveChunk and find_blocks_in_chunk functionmat
2025-06-01fix grammar issues in readmemat
2025-06-02fix issues related to pathfinder miningmat
2025-06-02fix VibrationParticlemat
2025-06-02simplify some join logic so the Entity is returned even on connection errormat
2025-06-02several pathfinder fixesmat
2025-06-01add CustomPathfinderStatemat
2025-06-01add Client::entities_by and improve some docsmat
2025-06-02add basic support for getting biome ids in chunksmat
2025-05-31doc updatesmat
2025-05-30add '@generated' to generated codemat
2025-05-30more formatting fixesmat
2025-05-30formatting: merge importsmat
2025-05-30fix clippy issues and improve formatting everywheremat
2025-05-30make fixedbitset require generic const exprs again :3mat
2025-05-31update changelogmat
2025-05-30implement missing brigadier features and cleanup some moremat
2025-05-28add support for custom suggestions in azalea-brigadier and cleanup a bitmat