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path: root/azalea-protocol/src/packets/game/clientbound_player_position_packet.rs
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Diffstat (limited to 'azalea-protocol/src/packets/game/clientbound_player_position_packet.rs')
-rw-r--r--azalea-protocol/src/packets/game/clientbound_player_position_packet.rs7
1 files changed, 4 insertions, 3 deletions
diff --git a/azalea-protocol/src/packets/game/clientbound_player_position_packet.rs b/azalea-protocol/src/packets/game/clientbound_player_position_packet.rs
index 0457269a..29f7c1a3 100644
--- a/azalea-protocol/src/packets/game/clientbound_player_position_packet.rs
+++ b/azalea-protocol/src/packets/game/clientbound_player_position_packet.rs
@@ -1,5 +1,6 @@
-use crate::mc_buf::{McBufReadable, McBufWritable, Readable};
-use packet_macros::{GamePacket, McBuf};
+use azalea_buf::McBuf;
+use azalea_buf::{McBufReadable, McBufWritable, Readable};
+use packet_macros::GamePacket;
use std::io::{Read, Write};
#[derive(Clone, Debug, McBuf, GamePacket)]
@@ -13,7 +14,7 @@ pub struct ClientboundPlayerPositionPacket {
/// Client should confirm this packet with Teleport Confirm containing the
/// same Teleport ID.
#[var]
- pub id: i32,
+ pub id: u32,
pub dismount_vehicle: bool,
}