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| author | mat <git@matdoes.dev> | 2025-12-15 11:14:40 +0930 |
|---|---|---|
| committer | mat <git@matdoes.dev> | 2025-12-15 11:14:40 +0930 |
| commit | dcbd690f21665e22ea250024a1aa85dec34e6c9e (patch) | |
| tree | 411c76eb92ca1cfe284e56f47bc0abd4079a3364 /azalea-protocol/src/packets/game/c_player_info_update.rs | |
| parent | b0a2a809331b0f781517649857d31e0aec67d300 (diff) | |
| download | azalea-drasl-dcbd690f21665e22ea250024a1aa85dec34e6c9e.tar.xz | |
sort derives with cargo sort-derives
might add to ci later, unsure how to do it without adding significant friction for contributors though
Diffstat (limited to 'azalea-protocol/src/packets/game/c_player_info_update.rs')
| -rw-r--r-- | azalea-protocol/src/packets/game/c_player_info_update.rs | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/azalea-protocol/src/packets/game/c_player_info_update.rs b/azalea-protocol/src/packets/game/c_player_info_update.rs index 64a2b5b0..4a18233e 100644 --- a/azalea-protocol/src/packets/game/c_player_info_update.rs +++ b/azalea-protocol/src/packets/game/c_player_info_update.rs @@ -12,7 +12,7 @@ use uuid::Uuid; use super::s_chat_session_update::RemoteChatSessionData; -#[derive(Clone, Debug, PartialEq, ClientboundGamePacket)] +#[derive(ClientboundGamePacket, Clone, Debug, PartialEq)] pub struct ClientboundPlayerInfoUpdate { pub actions: ActionEnumSet, pub entries: Vec<PlayerInfoEntry>, @@ -30,37 +30,37 @@ pub struct PlayerInfoEntry { pub chat_session: Option<RemoteChatSessionData>, } -#[derive(Clone, Debug, AzBuf)] +#[derive(AzBuf, Clone, Debug)] pub struct AddPlayerAction { pub name: String, pub properties: GameProfileProperties, } -#[derive(Clone, Debug, AzBuf)] +#[derive(AzBuf, Clone, Debug)] pub struct InitializeChatAction { pub chat_session: Option<RemoteChatSessionData>, } -#[derive(Clone, Debug, AzBuf)] +#[derive(AzBuf, Clone, Debug)] pub struct UpdateGameModeAction { pub game_mode: GameMode, } -#[derive(Clone, Debug, AzBuf)] +#[derive(AzBuf, Clone, Debug)] pub struct UpdateListedAction { pub listed: bool, } -#[derive(Clone, Debug, AzBuf)] +#[derive(AzBuf, Clone, Debug)] pub struct UpdateLatencyAction { #[var] pub latency: i32, } -#[derive(Clone, Debug, AzBuf)] +#[derive(AzBuf, Clone, Debug)] pub struct UpdateDisplayNameAction { pub display_name: Option<Box<FormattedText>>, } -#[derive(Clone, Debug, AzBuf)] +#[derive(AzBuf, Clone, Debug)] pub struct UpdateHatAction { pub update_hat: bool, } -#[derive(Clone, Debug, AzBuf)] +#[derive(AzBuf, Clone, Debug)] pub struct UpdateListOrderAction { #[var] pub list_order: i32, @@ -169,7 +169,7 @@ impl AzaleaWrite for ClientboundPlayerInfoUpdate { } } -#[derive(Clone, Debug, PartialEq, Eq)] +#[derive(Clone, Debug, Eq, PartialEq)] pub struct ActionEnumSet { pub add_player: bool, pub initialize_chat: bool, |
