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<title>azalea-drasl.git/codegen/genregistries.py, branch main</title>
<subtitle> Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
</subtitle>
<id>https://git.vlhl.dev/lizzy/cli/azalea-drasl.git/atom?h=main</id>
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<updated>2025-12-12T06:56:02+00:00</updated>
<entry>
<title>Refactor azalea-registry (#294)</title>
<updated>2025-12-12T06:56:02+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2025-12-12T06:56:02+00:00</published>
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<id>urn:sha1:f9c25665c203d6377ace62f1e95381d037d8fd9e</id>
<content type='text'>
* move registries in azalea-registry into separate modules

* rename Item and Block to ItemKind and BlockKind

* remove 'extra' registries from azalea-registry

* hide deprecated items from docs

* use DamageKindKey instead of Identifier when parsing registries

* store tag entries as a Vec instead of a HashSet

* sort tag values by protocol id

* update changelog</content>
</entry>
<entry>
<title>Default components (#232)</title>
<updated>2025-08-05T01:43:10+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2025-08-05T01:43:10+00:00</published>
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<id>urn:sha1:23b7f20a0d88b54d430820baeb4a6da0316a009a</id>
<content type='text'>
* add default components

* remove debug prints

* clippy

* use default components

* fix tests</content>
</entry>
<entry>
<title>remove executable bit from files</title>
<updated>2025-04-04T15:56:06+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-04-04T15:56:06+00:00</published>
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<id>urn:sha1:5272db8bb4653b0e77234ed9c4064dd647406dbb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Refactor azalea-protocol (#190)</title>
<updated>2024-11-28T01:31:40+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2024-11-28T01:31:40+00:00</published>
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<id>urn:sha1:08958c2278b15ebeac8a964f392ebb792e479b61</id>
<content type='text'>
* start updating to 1.21.4

* fix block codegen and stop using block data from burger

* rename packet related modules and structs to be simpler

* ItemSlot -&gt; ItemStack for more consistency with mojmap

* .get() -&gt; .into_packet()

* simplify declare_state_packets by removing packet ids

* rename read_from and write_into to azalea_read and azalea_write

* rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite

* McBuf -&gt; AzBuf

* remove most uses of into_variant

* update codegen and use resourcelocation names for packets

* implement #[limit(i)] attribute for AzBuf derive macro

* fixes for 1.21.4

* fix examples

* update some physics code and fix ChatType

* remove unused imports in codegen

* re-add some things to migrate.py and update +mc version numbers automatically

* downgrade to 1.21.3 lol</content>
</entry>
<entry>
<title>1.21 (#145)</title>
<updated>2024-06-14T00:52:05+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2024-06-14T00:52:05+00:00</published>
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<id>urn:sha1:f66d2d476759085601fc398afcac7d8b1940ebf7</id>
<content type='text'>
* 24w18a (data driven enchantments not implemented yet)

* 1.21</content>
</entry>
<entry>
<title>Mining (#95)</title>
<updated>2023-07-15T03:20:40+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2023-07-15T03:20:40+00:00</published>
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<id>urn:sha1:7405427199e5a994d4a6a706f84434a69cb7a7d9</id>
<content type='text'>
* more mining stuff

* initialize azalea-tags crate

* more mining stuff 2

* mining in ecs

* well technically mining works but

no codegen for how long it takes to mine each block yet

* rename downloads to __cache__

it was bothering me since it's not *just* downloads

* codegen block behavior

* fix not sending packet to finish breaking block

* mining animation 🎉

* clippy

* cleanup, move Client::mine into a client extension

* add azalea/src/mining.rs

---------

Co-authored-by: mat &lt;git@matdoes.dev&gt;</content>
</entry>
<entry>
<title>Inventory (#48)</title>
<updated>2023-05-04T01:57:27+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2023-05-04T01:57:27+00:00</published>
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<id>urn:sha1:634cb8d72c6608512aedba19e5cd669104bc35ea</id>
<content type='text'>
* start adding azalea-inventory

* design more of how inventories are defined

* start working on az-inv-macros

* inventory macro works

* start adding inventory codegen

* update some deps

* add inventory codegen

* manually write inventory menus

* put the inventories in Client

* start on containersetcontent

* inventory menu should hopefully work

* checks in containersetcontent

* format a comment

* move some variant matches

* inventory.rs

* inventory stuff

* more inventory stuff

* inventory/container tracking works

* start adding interact function

* sequence number

* start adding HitResultComponent

* implement traverse_blocks

* start adding clip

* add clip function

* update_hit_result_component

* start trying to fix

* fix

* make some stuff simpler

* clippy

* lever

* chest

* container handle

* fix ambiguity

* fix some doc tests

* move some container stuff from az-client to azalea

* clicking container

* start implementing simulate_click

* keep working on simulate click

* implement more of simulate_click

this is really boring

* inventory fixes

* start implementing shift clicking

* fix panic in azalea-chat i hope

* shift clicking implemented

* more inventory stuff

* fix items not showing in containers sometimes

* fix test

* fix all warnings

* remove a println

---------

Co-authored-by: mat &lt;git@matdoes.dev&gt;</content>
</entry>
<entry>
<title>Pathfinder (#25)</title>
<updated>2022-11-13T05:54:05+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2022-11-13T05:54:05+00:00</published>
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<id>urn:sha1:6eee543a3367d38a6f0e9bffb457a2bd76a8f9cc</id>
<content type='text'>
Pathfinding is very much not done, but it works enough and I want to get this merged.
TODO: fast replanning, goals that aren't a single node, falling moves (it should be able to play the dropper), parkour moves
</content>
</entry>
<entry>
<title>Azalea registry (#20)</title>
<updated>2022-08-28T01:31:21+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2022-08-28T01:31:21+00:00</published>
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<id>urn:sha1:b8228a036016fa58cab4b00a2e62298df299d41f</id>
<content type='text'>
* make azalea-registry crate

* add trait feature to az-block

* registr

* registry macro

* impl Display for registry things

* registries</content>
</entry>
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