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<title>azalea-drasl.git/azalea-world/src/entity.rs, branch main</title>
<subtitle> Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
</subtitle>
<id>https://git.vlhl.dev/lizzy/cli/azalea-drasl.git/atom?h=main</id>
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<updated>2022-08-30T01:41:01+00:00</updated>
<entry>
<title>Physics (#11)</title>
<updated>2022-08-30T01:41:01+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2022-08-30T01:41:01+00:00</published>
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<id>urn:sha1:f42d630544165d11a544224ac273d6aaf89d8095</id>
<content type='text'>
* Put physics module in azalea-entity

* port aabb

* add more stuff to PositionXYZ

* azalea-physics

* important collision things

* more physics stuff

* backup because i'm about to delete shapes

* more shape stuff

* CubeVoxelShape

* no compile errors???

insane

* impl VoxelShape for ArrayVoxelShape

* Shapes stuff

* collide_x but it doesn't work yet

* binary_search

* it compiles

* Entity has bounding box

* Update discrete_voxel_shape.rs

* Entity::make_bounding_box

* ok i'm about to merge az-entity and az-world

might be a terrible idea which is why i'm committing first

* ok so i moved entity to world

* on_pos and move_entity compiles

* add send_position

* move collision stuff to collision module in az-physics

* dimension is no longer an Option

* start trying to do collision for the client

* collision works :tada:

* start adding palette resizing

* get_and_set (pain)

* it compiles but probably won't work

* add a test

* remove printlns

* add more tests for palette stuff

* ClientboundMoveVec3Packet -&gt; ClientboundMoveEntityPosPacket

i think i changed this on accident once

* palette resizing works

todo: remove the printlns

* Remove printlns in palette.rs

* fix issues from merge

* fixes + work a bit more on physics

* Better entities (#19)

* well it compiles

* add tests to entity storage

* add suggestions in azalea-brigadier

* this probably causes ub

* fix brigadiersuggestions

* get rid of entityid

* test From&lt;EntityMut&gt; for EntityRef

* don't mention other libraries since there's too many

* fix warnings

* do todos in brigadier suggestions

* work on physics

* more physics stuff

* remove trait feature on az-block

i think rust gets confused and compiles the macro without the feature

* bump ahash

* aes tests in az-crypto

* optimize aes's deps

* fix crashes

* fix section_index for negative numbers and test

* fix BlockPos protocol implementation

* remove some debug prints

* prepare to add ai_step

* make ai step work

* clippy</content>
</entry>
<entry>
<title>Implement ALL packets (#16)</title>
<updated>2022-08-20T20:17:07+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2022-08-20T20:17:07+00:00</published>
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<id>urn:sha1:dbb2092ac002790c07ad21cf7d12aabb477a2e74</id>
<content type='text'>
* add a couple more packets and improve codegen

* enums in packet codegen

* fix enums and MORE PACKETS

* make unsigned numbers the default

* codegen can make hashmaps

* UnsizedByteArray in codegen

* Vec and Option

* enum codgen works in more situations

* ServerboundInteractPacket

* Fix error with new error system

* More packets

* more packets

* more packets

* guess what was added

* yeah it's more packets

* add more packets

* packets

* start adding ClientboundBossEventPacket

* finish boss event packet

* improve codegen for linux

* start on command suggestions packet

* rename declare_commands to commands

* más paquetes

* fix generating custom payload packet

* more packets

* mehr Pakete

* improve codegen for movement packets

* rename move packets to have "packet" at the end

* fix some unused variable warns

* addere plus facis

* pli da pakoj

* plus de paquets

* più pacchetti

* make ChatFormatting a macro in azalea-chat

* change a match to matches! macro

* update SetPlayerTeam to use ChatFormatting

* ClientboundSetScorePacket &amp; fix clippy warnings

* finish game state :tada:

* add remaining packets for other states

* fix error in ping.rs</content>
</entry>
<entry>
<title>start adding moving</title>
<updated>2022-06-25T04:10:59+00:00</updated>
<author>
<name>mat</name>
<email>github@matdoes.dev</email>
</author>
<published>2022-06-25T04:10:59+00:00</published>
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<id>urn:sha1:b030b0ea330c674415f7e30634957167b2fa6a6d</id>
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</entry>
<entry>
<title>add gametick event and find_one_entity</title>
<updated>2022-06-20T06:19:59+00:00</updated>
<author>
<name>mat</name>
<email>github@matdoes.dev</email>
</author>
<published>2022-06-20T06:19:59+00:00</published>
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<id>urn:sha1:efd874957331d8bff1cefa0f43d81685690391bf</id>
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</entry>
<entry>
<title>Fix some clippy warnings</title>
<updated>2022-06-20T03:01:54+00:00</updated>
<author>
<name>mat</name>
<email>github@matdoes.dev</email>
</author>
<published>2022-06-20T03:01:54+00:00</published>
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<id>urn:sha1:c9a070f711a6fdaf505f522cb8809749c9190e38</id>
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</entry>
<entry>
<title>Improvements to azalea-world for entities</title>
<updated>2022-06-19T05:30:24+00:00</updated>
<author>
<name>mat</name>
<email>github@matdoes.dev</email>
</author>
<published>2022-06-19T05:30:24+00:00</published>
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<id>urn:sha1:bb6b116cb81a64deeb5ee8c1d021f27dba1cbc58</id>
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</entry>
<entry>
<title>account.rs and client.rs</title>
<updated>2022-06-18T21:54:49+00:00</updated>
<author>
<name>mat</name>
<email>github@matdoes.dev</email>
</author>
<published>2022-06-18T21:54:49+00:00</published>
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<id>urn:sha1:fc3151f89db1cf018bfebebb8f102e20911e64d3</id>
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</content>
</entry>
<entry>
<title>EntityStorage</title>
<updated>2022-06-18T04:55:11+00:00</updated>
<author>
<name>mat</name>
<email>github@matdoes.dev</email>
</author>
<published>2022-06-18T04:55:11+00:00</published>
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