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<title>azalea-drasl.git/azalea-world/src/chunk.rs, branch main</title>
<subtitle> Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
</subtitle>
<id>https://git.vlhl.dev/lizzy/cli/azalea-drasl.git/atom?h=main</id>
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<updated>2022-08-30T01:41:01+00:00</updated>
<entry>
<title>Physics (#11)</title>
<updated>2022-08-30T01:41:01+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2022-08-30T01:41:01+00:00</published>
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<id>urn:sha1:f42d630544165d11a544224ac273d6aaf89d8095</id>
<content type='text'>
* Put physics module in azalea-entity

* port aabb

* add more stuff to PositionXYZ

* azalea-physics

* important collision things

* more physics stuff

* backup because i'm about to delete shapes

* more shape stuff

* CubeVoxelShape

* no compile errors???

insane

* impl VoxelShape for ArrayVoxelShape

* Shapes stuff

* collide_x but it doesn't work yet

* binary_search

* it compiles

* Entity has bounding box

* Update discrete_voxel_shape.rs

* Entity::make_bounding_box

* ok i'm about to merge az-entity and az-world

might be a terrible idea which is why i'm committing first

* ok so i moved entity to world

* on_pos and move_entity compiles

* add send_position

* move collision stuff to collision module in az-physics

* dimension is no longer an Option

* start trying to do collision for the client

* collision works :tada:

* start adding palette resizing

* get_and_set (pain)

* it compiles but probably won't work

* add a test

* remove printlns

* add more tests for palette stuff

* ClientboundMoveVec3Packet -&gt; ClientboundMoveEntityPosPacket

i think i changed this on accident once

* palette resizing works

todo: remove the printlns

* Remove printlns in palette.rs

* fix issues from merge

* fixes + work a bit more on physics

* Better entities (#19)

* well it compiles

* add tests to entity storage

* add suggestions in azalea-brigadier

* this probably causes ub

* fix brigadiersuggestions

* get rid of entityid

* test From&lt;EntityMut&gt; for EntityRef

* don't mention other libraries since there's too many

* fix warnings

* do todos in brigadier suggestions

* work on physics

* more physics stuff

* remove trait feature on az-block

i think rust gets confused and compiles the macro without the feature

* bump ahash

* aes tests in az-crypto

* optimize aes's deps

* fix crashes

* fix section_index for negative numbers and test

* fix BlockPos protocol implementation

* remove some debug prints

* prepare to add ai_step

* make ai step work

* clippy</content>
</entry>
<entry>
<title>Better errors (#14)</title>
<updated>2022-08-06T07:22:19+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2022-08-06T07:22:19+00:00</published>
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<id>urn:sha1:5a9fca0ca9cdb46f4b866781f219756c89e2293a</id>
<content type='text'>
* make reading use thiserror

* finish implementing all the error things

* clippy warnings related to ok_or

* fix some errors in other places

* thiserror in more places

* don't use closures in a couple places

* errors in writing packet

* rip backtraces

* change some BufReadError::Custom to UnexpectedEnumVariant

* Errors say what packet is bad

* error on leftover data and fix

it wasn't reading the properties for gameprofile</content>
</entry>
<entry>
<title>rename World to dimension</title>
<updated>2022-06-25T19:24:56+00:00</updated>
<author>
<name>mat</name>
<email>github@matdoes.dev</email>
</author>
<published>2022-06-25T19:24:56+00:00</published>
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<id>urn:sha1:77980f0018eca3a192994021b76ad5d05bff88ea</id>
<content type='text'>
A world is a collection of dimensions
</content>
</entry>
<entry>
<title>read_into -&gt; read_from</title>
<updated>2022-06-25T07:33:28+00:00</updated>
<author>
<name>mat</name>
<email>github@matdoes.dev</email>
</author>
<published>2022-06-25T07:33:28+00:00</published>
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<id>urn:sha1:cd9a05e5a62190b3d4a2a733bf637d6324aec5fd</id>
<content type='text'>
yeah
</content>
</entry>
<entry>
<title>Fix everything so azalea-buf works</title>
<updated>2022-06-24T00:17:04+00:00</updated>
<author>
<name>mat</name>
<email>github@matdoes.dev</email>
</author>
<published>2022-06-24T00:17:04+00:00</published>
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<id>urn:sha1:37c6618c16319a7f40fd2e165190407472598e84</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix some clippy warnings</title>
<updated>2022-06-20T03:01:54+00:00</updated>
<author>
<name>mat</name>
<email>github@matdoes.dev</email>
</author>
<published>2022-06-20T03:01:54+00:00</published>
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<id>urn:sha1:c9a070f711a6fdaf505f522cb8809749c9190e38</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix issues with entity pos conversion to block pos</title>
<updated>2022-06-19T18:42:01+00:00</updated>
<author>
<name>mat</name>
<email>github@matdoes.dev</email>
</author>
<published>2022-06-19T18:42:01+00:00</published>
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<id>urn:sha1:e84893b07a65ebca8d4027b386d3dfd87bcfd009</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Improvements to azalea-world for entities</title>
<updated>2022-06-19T05:30:24+00:00</updated>
<author>
<name>mat</name>
<email>github@matdoes.dev</email>
</author>
<published>2022-06-19T05:30:24+00:00</published>
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<id>urn:sha1:bb6b116cb81a64deeb5ee8c1d021f27dba1cbc58</id>
<content type='text'>
</content>
</entry>
<entry>
<title>EntityStorage</title>
<updated>2022-06-18T04:55:11+00:00</updated>
<author>
<name>mat</name>
<email>github@matdoes.dev</email>
</author>
<published>2022-06-18T04:55:11+00:00</published>
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</content>
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