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<title>azalea-drasl.git/azalea-world/src/bit_storage.rs, branch main</title>
<subtitle> Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
</subtitle>
<id>https://git.vlhl.dev/lizzy/cli/azalea-drasl.git/atom?h=main</id>
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<updated>2026-03-07T07:23:27+00:00</updated>
<entry>
<title>speed up PalettedContainer::get_at_index by inlining things</title>
<updated>2026-03-07T07:23:27+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2026-03-07T07:22:50+00:00</published>
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<entry>
<title>fix incorrect PalettedContainer::write impl</title>
<updated>2026-02-23T03:38:25+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2026-02-23T03:38:25+00:00</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>simplify bit storage</title>
<updated>2026-02-19T07:23:05+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2026-02-19T07:23:05+00:00</published>
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</content>
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<entry>
<title>log more debug info when resizing chunk palettes</title>
<updated>2025-11-15T16:53:31+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-11-15T16:53:31+00:00</published>
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</content>
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<entry>
<title>insert ClientInformation earlier</title>
<updated>2025-06-09T02:44:12+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-06-09T02:37:23+00:00</published>
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</content>
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<entry>
<title>remove executable bit from files</title>
<updated>2025-04-04T15:56:06+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-04-04T15:56:06+00:00</published>
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<id>urn:sha1:5272db8bb4653b0e77234ed9c4064dd647406dbb</id>
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</content>
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<entry>
<title>azalea-language now does a binary search instead of a hashmap lookup</title>
<updated>2025-02-23T17:39:17+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-02-23T17:39:17+00:00</published>
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<entry>
<title>fix memory leak in simulation tests (lol)</title>
<updated>2025-02-23T08:47:17+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-02-23T08:47:17+00:00</published>
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<id>urn:sha1:dd557c8f293dbef3e2e881bcb1a85a7697a1ebbb</id>
<content type='text'>
also, change some vecs into boxed slices, and add RelativeEntityUpdate::new
</content>
</entry>
<entry>
<title>fix chunk parsing on hypixel</title>
<updated>2025-01-27T19:24:12+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-01-27T19:24:12+00:00</published>
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<id>urn:sha1:67c053638cd4f0922f47ae24036c9b868db96e51</id>
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</content>
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<entry>
<title>bump minimum rust version and improve pathfinder docs</title>
<updated>2024-12-28T02:10:05+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2024-12-28T02:10:05+00:00</published>
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