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<title>azalea-drasl.git/azalea-protocol/src/packets/game/clientbound_respawn_packet.rs, branch main</title>
<subtitle> Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
</subtitle>
<id>https://git.vlhl.dev/lizzy/cli/azalea-drasl.git/atom?h=main</id>
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<updated>2024-11-28T01:31:40+00:00</updated>
<entry>
<title>Refactor azalea-protocol (#190)</title>
<updated>2024-11-28T01:31:40+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2024-11-28T01:31:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/cli/azalea-drasl.git/commit/?id=08958c2278b15ebeac8a964f392ebb792e479b61'/>
<id>urn:sha1:08958c2278b15ebeac8a964f392ebb792e479b61</id>
<content type='text'>
* start updating to 1.21.4

* fix block codegen and stop using block data from burger

* rename packet related modules and structs to be simpler

* ItemSlot -&gt; ItemStack for more consistency with mojmap

* .get() -&gt; .into_packet()

* simplify declare_state_packets by removing packet ids

* rename read_from and write_into to azalea_read and azalea_write

* rename McBufReadable and McBufWritable to AzaleaRead and AzaleaWrite

* McBuf -&gt; AzBuf

* remove most uses of into_variant

* update codegen and use resourcelocation names for packets

* implement #[limit(i)] attribute for AzBuf derive macro

* fixes for 1.21.4

* fix examples

* update some physics code and fix ChatType

* remove unused imports in codegen

* re-add some things to migrate.py and update +mc version numbers automatically

* downgrade to 1.21.3 lol</content>
</entry>
<entry>
<title>1.20.2 (#99)</title>
<updated>2023-09-21T16:16:29+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2023-09-21T16:16:29+00:00</published>
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<id>urn:sha1:7b3e2e4bf793466a351510c7fbbd08234e93bb0e</id>
<content type='text'>
* add configuration state

* start updating to 23w31a

* implement a bit more of 23w31a

* chunk batching

* start adding configuration state

* ioasfhjgsd

* almost works

* configuration state mostly implemented

* handle other packets in configuration state and fix keepalive

* cleanup, fix warnings

* 23w32a

* fix some doctests

* 23w33a

* 23w35a

* 1.20.2-pre2

* fix system conflicts

* 1.20.2-pre4

* make tests compile

* tests pass

* 1.20.2-rc2

* 1.20.2

* Revert "1.20.2"

This reverts commit dd152fd265332ead333c919e585ded6d609d7468.

* didn't mean to commit that code

---------

Co-authored-by: mat &lt;git@matdoes.dev&gt;</content>
</entry>
<entry>
<title>Support properly switching instances (#106)</title>
<updated>2023-08-25T03:59:40+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2023-08-25T03:59:40+00:00</published>
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<id>urn:sha1:11d14c74c53c07231c8ca33b622380df99bf9a59</id>
<content type='text'>
* start implementing switching dimensions

* fix removeentity in shared worlds

* also store entity ids per local player

* uncomment a trace in pathfinder

* cleanup

---------

Co-authored-by: mat &lt;git@matdoes.dev&gt;</content>
</entry>
<entry>
<title>1.20-pre1</title>
<updated>2023-05-11T17:11:34+00:00</updated>
<author>
<name>mat</name>
<email>github@matdoes.dev</email>
</author>
<published>2023-05-11T17:11:15+00:00</published>
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<id>urn:sha1:c04620ec3892e47f463d4af969757c000235eff6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Inventory (#48)</title>
<updated>2023-05-04T01:57:27+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2023-05-04T01:57:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/cli/azalea-drasl.git/commit/?id=634cb8d72c6608512aedba19e5cd669104bc35ea'/>
<id>urn:sha1:634cb8d72c6608512aedba19e5cd669104bc35ea</id>
<content type='text'>
* start adding azalea-inventory

* design more of how inventories are defined

* start working on az-inv-macros

* inventory macro works

* start adding inventory codegen

* update some deps

* add inventory codegen

* manually write inventory menus

* put the inventories in Client

* start on containersetcontent

* inventory menu should hopefully work

* checks in containersetcontent

* format a comment

* move some variant matches

* inventory.rs

* inventory stuff

* more inventory stuff

* inventory/container tracking works

* start adding interact function

* sequence number

* start adding HitResultComponent

* implement traverse_blocks

* start adding clip

* add clip function

* update_hit_result_component

* start trying to fix

* fix

* make some stuff simpler

* clippy

* lever

* chest

* container handle

* fix ambiguity

* fix some doc tests

* move some container stuff from az-client to azalea

* clicking container

* start implementing simulate_click

* keep working on simulate click

* implement more of simulate_click

this is really boring

* inventory fixes

* start implementing shift clicking

* fix panic in azalea-chat i hope

* shift clicking implemented

* more inventory stuff

* fix items not showing in containers sometimes

* fix test

* fix all warnings

* remove a println

---------

Co-authored-by: mat &lt;git@matdoes.dev&gt;</content>
</entry>
<entry>
<title>1.19.3 (#34)</title>
<updated>2022-12-08T03:09:58+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2022-12-08T03:09:58+00:00</published>
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<id>urn:sha1:7d901e39bc10a855b545d7b6c167f45148a1fb0a</id>
<content type='text'>
* start updating to 22w42a

* work a bit more on 22w42a

* player chat packet

* serverbound hello packet

* Update mod.rs

* add more stuff to clientbound player chat packet

* ClientboundPlayerInfoUpdatePacket

* features enabled and container closed

* serverbound chat packets

* make it compile

* 22w43a

* ServerboundChatSessionUpdatePacket

* profile_public_key isn't Option anymore

* Update bitset.rs

* joining a server works

* fix entitydatavalue

* backtraces + fix clientbound chat message

* fix some warnings and add more ecomments

* 22w44a

* generate en_us.json

* add updating guide to codegen/readme

* fix some markdown

* update list of generated things

* metadata stuff

* Replace PJS generator mod with PixLyzer (#38)

* pixlizer extractor

* start working on shape extraction

* fix generating language

* fix pixlyzer shape generation

* use empty_shape

* generate blocks and shapes

* update pixlyzer dir

* Revert "update pixlyzer dir"

This reverts commit ee9a0e7a49936dd8569c610ba9b6455895eeff71.

* fix

* fix

* Revert "fix"

This reverts commit ad12ddcb009ccc4eeb13ddef0871db1d9322ab7d.

* fix

* detect pixlyzer fail

* fix pixlyzer

* 22w45a

* gen entities

* add async-trait dep

* update codegen/readme.md

* explain when rust_log should be used

* remove some unused code

* start fixing pixlyzer issues

* fix a thing in codegen

* almost fixed

* more progress towards 1.19.3

* 1.19.3-pre2

* fixes

* revert some hardcoded property names

* Delete clientbound_player_info_packet.rs

* handle 1.19.3 player info packets

* handle playerinforemove

* start updating to 1.19.3-rc1

* optional registries work

* fix some issues with 1.19.3

chat doesn't work yet

* aaaaaaaaaaaaaaaaa

* oh

* ignore unused shapes

* uncomment generate_blocks

* fix migrate

* 1.19.3-rc2

* fix clippy warnings

* 1.19.3-rc3

* split the azalea-buf macro into separate modules

* improve Recipe in protocol

* 1.19.3</content>
</entry>
<entry>
<title>Pathfinder (#25)</title>
<updated>2022-11-13T05:54:05+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2022-11-13T05:54:05+00:00</published>
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<id>urn:sha1:6eee543a3367d38a6f0e9bffb457a2bd76a8f9cc</id>
<content type='text'>
Pathfinding is very much not done, but it works enough and I want to get this merged.
TODO: fast replanning, goals that aren't a single node, falling moves (it should be able to play the dropper), parkour moves
</content>
</entry>
<entry>
<title>Publish everything* to crates.io</title>
<updated>2022-09-05T15:36:48+00:00</updated>
<author>
<name>mat</name>
<email>github@matdoes.dev</email>
</author>
<published>2022-09-05T15:36:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/cli/azalea-drasl.git/commit/?id=e9f88ce546acb57fe190740d0a74ae0ce6c8d671'/>
<id>urn:sha1:e9f88ce546acb57fe190740d0a74ae0ce6c8d671</id>
<content type='text'>
Except azalea-client since it's not ready yet
</content>
</entry>
<entry>
<title>Implement ALL packets (#16)</title>
<updated>2022-08-20T20:17:07+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2022-08-20T20:17:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/cli/azalea-drasl.git/commit/?id=dbb2092ac002790c07ad21cf7d12aabb477a2e74'/>
<id>urn:sha1:dbb2092ac002790c07ad21cf7d12aabb477a2e74</id>
<content type='text'>
* add a couple more packets and improve codegen

* enums in packet codegen

* fix enums and MORE PACKETS

* make unsigned numbers the default

* codegen can make hashmaps

* UnsizedByteArray in codegen

* Vec and Option

* enum codgen works in more situations

* ServerboundInteractPacket

* Fix error with new error system

* More packets

* more packets

* more packets

* guess what was added

* yeah it's more packets

* add more packets

* packets

* start adding ClientboundBossEventPacket

* finish boss event packet

* improve codegen for linux

* start on command suggestions packet

* rename declare_commands to commands

* más paquetes

* fix generating custom payload packet

* more packets

* mehr Pakete

* improve codegen for movement packets

* rename move packets to have "packet" at the end

* fix some unused variable warns

* addere plus facis

* pli da pakoj

* plus de paquets

* più pacchetti

* make ChatFormatting a macro in azalea-chat

* change a match to matches! macro

* update SetPlayerTeam to use ChatFormatting

* ClientboundSetScorePacket &amp; fix clippy warnings

* finish game state :tada:

* add remaining packets for other states

* fix error in ping.rs</content>
</entry>
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