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<title>azalea-drasl.git/azalea-physics/src/collision/shape.rs, branch main</title>
<subtitle> Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
</subtitle>
<id>https://git.vlhl.dev/lizzy/cli/azalea-drasl.git/atom?h=main</id>
<link rel='self' href='https://git.vlhl.dev/lizzy/cli/azalea-drasl.git/atom?h=main'/>
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<updated>2026-05-07T20:05:58+00:00</updated>
<entry>
<title>correct shapes for blocks with random offsets</title>
<updated>2026-05-07T20:05:58+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2026-05-07T05:12:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/lizzy/cli/azalea-drasl.git/commit/?id=ee7358ebc2d3a033b48b3a97af4255e1efba9ef9'/>
<id>urn:sha1:ee7358ebc2d3a033b48b3a97af4255e1efba9ef9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>slightly more compact VoxelShape</title>
<updated>2026-01-19T09:57:17+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2026-01-19T09:57:17+00:00</published>
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<id>urn:sha1:f850752e056449e49cf805fc4261b252a357b11d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>minor physics optimizations</title>
<updated>2026-01-19T09:28:15+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2026-01-19T09:05:44+00:00</published>
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<id>urn:sha1:6f82263de58c6f33cca8cc36276b5e478801b352</id>
<content type='text'>
</content>
</entry>
<entry>
<title>use lookup table for is_collision_shape_empty and is_collision_shape_full</title>
<updated>2026-01-19T08:08:59+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2026-01-19T08:08:59+00:00</published>
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<id>urn:sha1:70bd9c94dd7ca68777a0ead5f9432812e535bee3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>sort derives with cargo sort-derives</title>
<updated>2025-12-15T01:44:40+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-12-15T01:44:40+00:00</published>
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<id>urn:sha1:dcbd690f21665e22ea250024a1aa85dec34e6c9e</id>
<content type='text'>
might add to ci later, unsure how to do it without adding significant friction for contributors though
</content>
</entry>
<entry>
<title>cleanup</title>
<updated>2025-11-12T00:56:14+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-11-12T00:56:02+00:00</published>
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<id>urn:sha1:a4312599f7c04709a92b7be238dcf577bafbb14f</id>
<content type='text'>
- remove deprecated code
- add `[lints] workspace=true` to every Cargo.toml, to make modifying clippy lints easier for later
- remove some unnecessary #[allow]s
- use Vec3i in some parts of the collision code
</content>
</entry>
<entry>
<title>allow picking other bots in hit results</title>
<updated>2025-09-28T05:11:41+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-09-28T05:11:36+00:00</published>
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<id>urn:sha1:74dcb7b37d953ec4d45dd6aac4c8e598c87def7d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>use owned instead of borrowed Vec3 more</title>
<updated>2025-06-12T05:28:41+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-06-12T05:28:41+00:00</published>
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<id>urn:sha1:a2606569bb79867d07a075bcf7b05730e4264d72</id>
<content type='text'>
</content>
</entry>
<entry>
<title>take BlockPos instead of &amp;BlockPos in all function arguments</title>
<updated>2025-06-11T05:55:33+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-06-11T05:55:33+00:00</published>
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<id>urn:sha1:9b0bd29db4faa9d94df0cec472346b814e7efcb9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix CubeVoxelShape::find_index</title>
<updated>2025-06-03T08:44:49+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-06-03T08:44:49+00:00</published>
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<id>urn:sha1:415c0d873e7e793bbc8304247b828355d3ea8118</id>
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