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<title>azalea-drasl.git/azalea-inventory/README.md, branch main</title>
<subtitle> Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
</subtitle>
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<updated>2025-12-12T07:53:08+00:00</updated>
<entry>
<title>polish readmes</title>
<updated>2025-12-12T07:53:08+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-12-12T07:52:49+00:00</published>
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<entry>
<title>1.20.5 (#127)</title>
<updated>2024-04-23T15:34:50+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2024-04-23T15:34:50+00:00</published>
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* 23w51b

* make recalculate_near_end_of_path public

so other plugins can do .after(recalculate_near_end_of_path)

* update to 24w03a i think

* start implementing 24w13a

* registries work (but a lot of packets are still broken)

* fix recipes and commands packets

* i love codecs :D i am not going insane :D mojang's java is very readable :D

* item components are "implemented" meowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeow

* update to 1.20.5-pre3

* fix all the broken packets and clippy (mojang please don't do an update like this again or i will murder someone)

* 1.20.5-rc1

* fix failing tests

* 1.20.5</content>
</entry>
<entry>
<title>Inventory (#48)</title>
<updated>2023-05-04T01:57:27+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
</author>
<published>2023-05-04T01:57:27+00:00</published>
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<content type='text'>
* start adding azalea-inventory

* design more of how inventories are defined

* start working on az-inv-macros

* inventory macro works

* start adding inventory codegen

* update some deps

* add inventory codegen

* manually write inventory menus

* put the inventories in Client

* start on containersetcontent

* inventory menu should hopefully work

* checks in containersetcontent

* format a comment

* move some variant matches

* inventory.rs

* inventory stuff

* more inventory stuff

* inventory/container tracking works

* start adding interact function

* sequence number

* start adding HitResultComponent

* implement traverse_blocks

* start adding clip

* add clip function

* update_hit_result_component

* start trying to fix

* fix

* make some stuff simpler

* clippy

* lever

* chest

* container handle

* fix ambiguity

* fix some doc tests

* move some container stuff from az-client to azalea

* clicking container

* start implementing simulate_click

* keep working on simulate click

* implement more of simulate_click

this is really boring

* inventory fixes

* start implementing shift clicking

* fix panic in azalea-chat i hope

* shift clicking implemented

* more inventory stuff

* fix items not showing in containers sometimes

* fix test

* fix all warnings

* remove a println

---------

Co-authored-by: mat &lt;git@matdoes.dev&gt;</content>
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