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<title>azalea-drasl.git/azalea-core/src/math.rs, branch main</title>
<subtitle> Fork of azalea that adds support for authentication over Drasl/Yggdrasil.
</subtitle>
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<updated>2026-05-07T20:05:58+00:00</updated>
<entry>
<title>correct shapes for blocks with random offsets</title>
<updated>2026-05-07T20:05:58+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
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<published>2026-05-07T05:12:52+00:00</published>
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<entry>
<title>fix stack overflow when running on windows in debug mode</title>
<updated>2025-12-18T23:03:45+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
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<published>2025-12-18T23:03:45+00:00</published>
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<entry>
<title>1.21.9 (#235)</title>
<updated>2025-09-30T15:56:34+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
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<published>2025-09-30T15:56:34+00:00</published>
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* start updating to 25w33a

* 1.21.9-pre2

* clippy

* cleanup, and fix c_explode and c_player_rotation

* mc update should be in Changed section in the changelog

* 1.21.9</content>
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<entry>
<title>Sneaking (#237)</title>
<updated>2025-08-15T01:40:13+00:00</updated>
<author>
<name>mat</name>
<email>27899617+mat-1@users.noreply.github.com</email>
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<published>2025-08-15T01:40:13+00:00</published>
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* start implementing sneaking

* fix horizontal_collision being inverted and cleanup

* clippy

* change dimensions and eye height based on pose

* proper support for automatically crouching in certain cases

* fix anticheat issues

* add line to changelog and update a comment</content>
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<entry>
<title>fix rotations flagging anticheats</title>
<updated>2025-08-12T00:47:38+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-08-12T00:47:33+00:00</published>
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</content>
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<title>clippy</title>
<updated>2025-08-10T07:08:48+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-08-10T07:08:48+00:00</published>
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</content>
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<entry>
<title>use same pi value as java</title>
<updated>2025-08-05T01:50:48+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-08-05T01:49:49+00:00</published>
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</content>
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<entry>
<title>fix wrong float rounding in get_friction_influenced_speed</title>
<updated>2025-08-05T01:18:00+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-08-05T01:17:41+00:00</published>
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<entry>
<title>cleanup</title>
<updated>2025-06-16T23:38:09+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-06-16T23:38:09+00:00</published>
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<id>urn:sha1:f82cf7fa859f2bab8207662e74f49bad4999f8fd</id>
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<entry>
<title>update to rust edition 2024</title>
<updated>2025-02-22T23:01:54+00:00</updated>
<author>
<name>mat</name>
<email>git@matdoes.dev</email>
</author>
<published>2025-02-22T23:01:54+00:00</published>
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